I think it would be nice to have an option for not displaying the path which lies before the current animation frame (the one that has already been traveled trhough).
That would probably speed the animation as less and less path has to be drawn, and in some cases make things clearer.
What do you think ?
That's a good idea and easy to implement, I'll look into it.
Probably there will be two options, one for keeping the path static (i.e. no differentiation between before and after) and the other one as you suggested.
Thanks,
Johannes