Thanks for the reply.
I've tried to deconstruct the frame and construct it by replacing Z to Y vectors, but I still receive a rotation about X axis.
I've two tools on simulation, one has 90 degree rotation and it seems visually that the above method is working on the one without rotation.
I've tried to deconstruct the frame and construct it by replacing Z to Y vectors, but I still receive a rotation about X axis.
I've two tools on simulation, one has 90 degree rotation and it seems visually that the above method is working on the one without rotation.